Friday 31 May 2024

2024 league Guard list

 Here is my list that I am taking to the 2024 leave games. It is fixed in stone and can't be changed until the end of the tournament, so if I don't like it after my first game, tough! 


Detachment: Combined Regiment


+ Character +

Militarum Tempestus Command Squad - Prime: Command Rod, Grand Strategist, Medi-pack, Hot-shot Volley Gun, Plasma Gun, Grenade Launcher

Militarum Tempestus Command Squad - Prime: Plasma Pistol, Medi-pack, Plasma Gun, Hot-shot Volley Gun, Grenade Launcher

Platoon Command Squad - Commander: Warlord, Drill Commander, Plasma Pistol, Power Weapon, Medi-pack, Regimental Standard, Heavy Weapons Team: Autocannon

Platoon Command Squad - Commander: Death Mask of Ollanius, Plasma Pistol, Power Weapon, Plasma Gun, Grenade Launcher, Heavy Flamer, Medi-pack

Primaris Psyker

Primaris Psyker

Regimental Enginseer

Tank Commander - Executioner Plasma Cannon, Plasma Cannons, Heavy Stubber, Hunter-killer Missile, Lascannon


+ Battleline +

Cadian Shock Troop - Drum-fed Autogun, Grenade Launcher, Plasma Gun, Vox-caster

Cadian Shock Troop - Drum-fed Autogun, Grenade Launcher, Plasma Gun, Vox-caster

Death Korps of Krieg  - Watchmaster: Plasma Pistol, Power Weapon, Watchmaster: Bolt Pistol, Chainsword, Medi-pack, Flamer, Grenade Launcher, Meltagun, Plasma Gun, Sniper Rifle, Vox-caster

Infantry Squad - 2x Sergeant: Plasma Pistol, Power Weapon, 2x Plasma Gun, Vox-caster, 2x Heavy Weapons Team: Autocannon,


+ Infantry +

Heavy Weapons Squad - 3x Mortar

Tempestus Scions - Tempestor: Plasma Pistol, Power Weapon, 2x Hot-shot Volley Gun, 2x Plasma Gun

Tempestus Scions - Tempestor: Plasma Pistol, Power Weapon, 2x Hot-shot Volley Gun, 2x Plasma Gun


+ Mounted +

Attilan Rough Riders - 2x Goad Lance


+ Vehicle +

Leman Russ Exterminator - Exterminator Autocannon, 3x Heavy Bolter, Heavy Stubber, Hunter-killer Missile


+ Allied Units +

Knight Gallant - Ironstorm missile pod, Reaper chainsword, Thunderstrike gauntlet


Total: 1,995pts


So what is the plan? Well there are basically 5 elements to the list, static defense, armoured thrust, centre group, knight and deep strike. It probably doesn't take a genius to work out which part includes which bits of the list but I'll go through it briefly.

The static defense part of the list is formed by the platoon command squad with heavy weapon, joined to the infantry squad and one of the psykers, all supported by the mortars. This blob will sit on my home objective and secure it, while throwing out some shots here and there.

The armoured thrust will be mounted by the two leman Russ tanks, the commander and exterminator, supported by the Tech-priest and the Cadians. The Cadians are there to act as screens and keep the tanks out of combat, while the tanks hit what they can before dieing. 

The centre group is formed of the DKoK, second command squad and psyker. This group will be used to.move up.in to the centre of the board and take ground. It may or may not be the actual centre of the board, possibly one flank or the other but they will be used to move up, relying on their resilience to hold objectives. 

The Knight group contains, to no one's surprise, the knight. However, it will also likely contain the Rough Riders, to add some additional support and punch. The rough riders might also go with the armoured group, that will probably be decided on a game by games basis, but at the moment they are slated to go with the knight.

Lastly we have the deep strike group. This contains all the Tempestus units, mostly they will be two groups, a command squad and Scion squad together dropping in at the back to cause problems but also for taking objectives and scoring points. 

So that's the plan, not the simplest of plans but not complicated either. I suspect that things will not go nearly as smoothly as I describe, especially on the World Eaters games, where just castling up at the back and surviving might be the order of the day!

The only issue with this list that I might have changed was the weapons on the Knight. Even with two combat weapons he can still only use one at a time and so I probably should have fitted the fist with a ranged weapon, probably the battle cannon, for some additional ranged shots but it's to late to change it now. 

I'm aiming hight again this time round and just plan on not coming bottom of the pile! I would also like to win one game and not be tabled in any of the others but we shall see what happens. 

Friday 24 May 2024

2024 League

 So, I have signed up to another League at the local club. It’s another 2000 point tournament to be played over the next couple of months, using the rules, points and missions from May, including the brand new Tau codex. This is important as this year I have been joined in the League by my eldest boy and his Tau. 

I’ll go in to my lists in a little more detail in the next post, as well as going to my boys list as well. Both of us haven’t gone for a meta list, me even less so, as most of my choices were made based on the fact I’d finished painting my knight and rough riders and so wanted to play them. 

Anyway, more on that later. The tournament has a total of 12 players, split in to two half, so we’ll each play 5 games over the next couple of months. By the time this posts, my son will have played his first game. Unfortunately, or fortunately, we were drawn in different groups, so no quick games under our belts to start with. 

My sons group has Custodies, Grey Knights, Thousand Sons, Leagues of Votann and Ultramarines.

There are a number of hard matchups here. Custodies and Grey knights will be hard, 1k Sons will be hard as well, with Magnus in there. Leagues of Votann and Ultras should be easier but still hard.`

In my group I have White Scars, Space Wolves, Necrons, Orks and World Eaters.

I don’t know if I have an easier group or not. Necrons and Orks shouldn’t be to hard (he says!), Space wolves and White Scars will be harder and World eaters will be very hard to deal with. I’m honestly not sure if I will actually be able to win any of those games with any degree of confidence. I’ve taken a different list than one I would normally take so we shall see. 

I’m excited to play again, as I haven’t played since the Tournament before Christmas and I do actually like playing, despite the fact that I tend to loose a lot!

I’ll go through both my sons Tau list and my Guard list in the next couple of posts and by that point I’ll be able to write up my sons first match. 




Friday 17 May 2024

The little ones Nercrons

 So something a little different from the last run of posts but still in a similar vein. Here are some pictures of my youngest Necron army. For his birthday he was desperate for more Necrons, so we got on EBay and found a good deal for 41 Necron warriors. 


The bulk of the warriors

Most of them are based too.

The warriors are all in decent condition and fairly well painted, although I don’t know what the heads were glued on with but it’s almost like the old Uhu epoxy glue and is horrid stuff. Several have fallen off and I’ve had to clean and re glue the heads back on. 

Disco ‘Crons

There are also some less original poses in the bunch, such as “Disco ‘Cron”.


There are also a couple of gems, such as three original looking Chaos Androids, possibly from Space Crusade. I don’t know if they are or not but they must at least be contemporaries of theirs.

Square barrels

Lastly, it seems that when there models were put together, the original modeller lost some of the parts, as a number of the green glow sticks have been replaced with sections of sprue, with very little effort to shave them down in to any sort of cylindrical shape. 

Now he has lots of troops he’s after some vehicles, so we will have to see what Santa brings!!






Tuesday 14 May 2024

Other models

 So here are the last of the models I varnished and based in the week my wife was away. These are a collection of small units and single models that didn’t fit in with the other units. 

First up are the two assassins, my Vindicare and Eversor assassins.



The Vindicare assassin has a mixed base, with some rubble and also some flock, the Eversor has a diorama base, so just the flock around the outside of the pipe(?) section. 


Next we have some old metal models, 5 Imperial Army soldiers and an old Commissar, with missing sword. These may well fid themselves as a command squad for one of my armies, other than that they are just cool old models to have in the collection. 




Next up are a pair of Tech-priest Enginseers, an old metal one and a newer plastic one.





In the background you’ll see there are 4 servitors, all of which are have been varnished and based, most likely in time for their removal from the codex. They are pretty useless these days, although they are a useful source of plasma cannons and multimeltas. 




In addition to these models I have also managed to varnish my first born Eagle Knights Rhinos and Razorbacks plus my Repulsor Executioner, although I don’t have any photos of these models at the moment.  






Friday 10 May 2024

Kasrkins

Ok, I know I said that the next post was going to be a.bunch of random models, but I forgot this lot and now I'm being to lazy to go back and rewrite the previous post, even though it won't have actually posted by the time I write this one! Anyway, I promise the next post will actually contain a number of different models, this one however, contain my Kasrkin proxies, otherwise known as Wargames Atlantic bulldogs. 

Group photo!

Plasma! 

Above and below are a sergeant and two plasma gunners. These two pictures highlight the issue of not having a light box. The top picture is well lit and you can see details, but the shadows are very heavy and stark, below is softer shadows but also softer details. I would love to get a nice light box for pictures but I just can't justify one, maybe one day in the dim and distant future when my Google ads revenue pays out I'll buy one (sometime around 2150 as the current rate!)



Some more contrasting photos,oh, and a cuppa tea!


That should be it for units now, just the random and single models to go next week!

Tuesday 7 May 2024

Navy breachers

We're almost through all the models that I have managed to quickshade and base. Here are the Imperial Navy Breachers. Again, only a selection, as they are basically all the same anyway. I will hope to do a full Agents of the Imperium photo shoot one day but I've a couple of units to add first. 

Some of the classic group shots to start.





One thing I do like about these models is the way the axe head stands out, just as I had hoped it would. On the battle mat, it stands out even more. 

This was quite a quick one, as there really isn't much to.say that hasn't already been said. The next post is going to be a little longer, as there are quite a few random models to go through.

Friday 3 May 2024

Imperial Knight

 Talking of Knights last time, here he is. My Knight, fully magnetised up, with interchangeable weapons for both arms, carapace weapon on other little weapon, what ever that one is called. I have just stuck on the Gatling cannon and chain sword for the pictures, other wise he looked a little funny.


The knight in all his glory.

He's quite a colourful chap really and when placed with his two companions, aka the armigers, they make quite a sight. I'm still pondering a third armiger, a shooty one this time round though, to round out the force. 

Gold details and red wires.

I've gone for a few more spot colours on this model, mostly due to its size, with some gold details and red wiring, to to break up the large expanse of dry brushed black and silver.

Really hard to see but the hatch is open to see the pilot.

Pilot

The lighting is rubbish here but you can just about see the finished pilot, varnished and based. He will see zero play on the tabletop, as I don't plan on running the special character knight at all, I haven't even made up the special.weapon he gets, but I still like the model and wanted it finished.


So there is the big boy, the second largest model I own behind the Hellhammer but still in front of the Land Raider.