I could have gone with the psycannon, or even Incinerator, to give some extra anti-light armour \ elites or for horde clearing, and these guys are going to be going after infantry but mostly they are going to be sitting holding an objective or just being a pain in the enemy rear, so volume of fire is better than strength.
Tuesday, 16 June 2026
Grey knights terminators
I could have gone with the psycannon, or even Incinerator, to give some extra anti-light armour \ elites or for horde clearing, and these guys are going to be going after infantry but mostly they are going to be sitting holding an objective or just being a pain in the enemy rear, so volume of fire is better than strength.
Friday, 12 June 2026
Landspeeder
On last datasheet to look at, just in time for the release of 11th! The new Landspeeder is here, and it looks good. Very similar to the old one with a suitable scale upgrade with some additional weapons. Along with the Terminators, the new Landspeeder shows how's they should have done the SM refresh, well, apart from the Gravis models, cos they look good as they are.
Anyway, the new Landspeeder looks good better than the other versions, the Storm speeders.
It has the classical armament, with melta and "assault" cannon, with the option for a flamer. As with the original version, I cannot figure out why you would want a flamer. To me this unit is a fast moving fire base, designed to skirting around the battle edge, lending firepower where needed, not to be getting up close and personal with the enemy.
I do like these new rules and this is one of a number of rules that I think are good. There's one or two that I still have to get my head around but we're still a week or so away from the actual release, so when I get my hands on the actual rule book, some of them may make more sense than they do right now.
Tuesday, 9 June 2026
Knights
Just a very quick one this time. 11th is just over a week away and I'm still playing catch-up with the previews!
I wanted to highlight this one detachment for the Knights, as it's the only one that I actually care about. Questor Forgepact is the one detachment that allowed you to bring admech and knights together. Having just finished building some more skitarii, to boost my force to 4 squads (more on that in a later post), I now have the ability to field the full 500 points for this detachment.
Overall, the detachment hasn't really changed, the only question is how many points this detachment will be worth. I don't see it being a 3 points t detachment, 2 is more likely to me. So will I have to choose another Knights detachment or will I be able to fill it with an Agents of the Imperium detachment? I don't know how these will work yet and I don't remember seeing a faction focus for them either but I might just have missed it.
Friday, 5 June 2026
The triple T's - Temu Taurox Transports
So, the other week I took a gamble and brought a couple of models off Temu. For just over 10 pound I picked up two vehicles as Taurox proxies. These models armed with a Gatling cannon and small coaxial guns, which seems to represent Hotshot Volley Guns. The original design I think came from NFayma, as the Minotaur APC (link). The original is better is a lot of ways, apart from one major point, it's a 3D print and I don't have a printer. I did fine some pre-printed versions, but they were only marginally cheaper than the GW Taurox. These were less than a quarter of the other versions and about a 5th of the GW original.
Now, I do question the legitimacy of these prints, being as they are off Temu but I have no idea if they are properly licensed or not. Given they they were advertised under a whole host of other names, I guess probably not and I honestly don't know how I feel about that.
Anyway, on to the models themselves. The prints are pretty decent, a few minor issues here and there but nothing of any note. The weapons fit in to the turrets nicely, one is a bit looser than the other but it holds fine, with some paint on it will hold properly I think. The size of the models is pretty good as well, they are, as far as I can tell, the right height and width but slightly longer than the Taurox, bug I don't have the GW model to test against. Hopefully someone will have one down the club at some point so I can check it properly.
The plan is to paint these two up for the Scions, although the final colour scheme is yet to be finalised. It's either going to be black with red highlights, or maybe a similar red\brown to the Scions. I'm tempted to go for the black, with some spot colours but I'll need to have a think about it.



















