Tuesday, 13 October 2026

Warhammer space marines display

 After the post with all the pictures of the space marine chapters, I decided to find out about each one and write a line or two for them. This turned out to be a bigger job that I had thought! Anyway, here's the list;

Angels of Redemption - second founding Dark Angels, original Unforgiven. 

Astral Knights - Imperial fists successor, destroyed Necron world engine, chapter destroyed. 

Astral Claws - unknown origins, turned traitor during Badab war, now Red Corsairs.  

Aurora - second founding Ultramarines. 

Angels of Fire - Ultramarines successor, third war for Armageddon.  

Angels of Penance - unknown origin, nothing else known. 

Angels of Iron - unknown origin, nothing else known.  

Brazen Claws - second founding Iron Hands, fought 13th Black Crusade. 

Blood Swords - Blood Angels successors, at Devastation of Baal. 

Black Templars - no explanation needed for these guys. 

Blood Angels - The BEST chapter ever, sons of Sanguinius. 

Blood Ravens - Marines of Dawn of War fame. 

Blazoned Legion - unknown origin, nothing else known. 

Blood Drinkers - second founding Blood Angels, at Devastation of Baal, dodgy dealings with Chaos. 

Celestial Lions - Imperial Fists successors, third war for Armageddon, Disliked by Inquisition. 

Carcharodons - aka the Space Sharks, possible Raven Guard, Badab war veterans. 

Celestial Guard - Unknown origins, model in display uses different colours to the official chapter colours. 

Crimson Fists - second founding Imperial Fist successor, very much dislike orks. 

Dark Angels - the 1st legion, sons of the Lion. 

Deathwatch - Xenos hating taken to a whole other level. 

Doom Eagles - second founding Ultramarines successor, one of the Shield Chapters of Ultramar. 

Dark Hands - unknown origins, originally dark tan in colour. 

Disciples of Caliban - Dark Angels successors, part of Unforgiven, possibly hunting Cypher

Death Spectres - Raven Guard successor, watchers of the Ghoul Stars. 

Dark Eagles - suspected Raven Guard successor nothing else known. 

Deathstrike - Imperial Fists successor, fought in 13th Black Crusade   

Emperors' Storm - unknown origins, seems to have two colour schemes (gold or red\white). 

Executioners - Imperial Fists successors, rebel faction during Badab war. 

Eagle Warriors - Ultramarines successor, fought in 13th Black Crusade. 

Emperor's Spears - Ultramarines successor, part of the Sentinels of the Veil. 

Emperor's Shield - unknown origin, nothing else known. 

Flame Eagles - possible Raven Guard successor, nothing else known. 

Fire Hawks - possible Ultramarines successor, chapter recorded Lost, possibly turned in to Legion of the Damned. 

Flesh Tearers - second founding Blood Angels successors, very angry blood thirsty boys. 

Grey Knights - the psychic hammer of the Ordo Malleus. 

Golden Gryphons - unknown origin, nothing else known. 

Guardians of the Covenant - Dark Angels successors, part of Unforgiven. 

Genesis - Second Founding Ultramarines successor, the Ultramarines bestest boys. 

Hawk Lords - possibly Ultramarines or Raven Guard successors, like their flyers. 

Harbingers - unknown origins, home world of Birmingham (the Black Planet), boarding and drop specialist. 

Howling Griffins - Ultramarines successor, have a thing for Oaths. 

Iron Hawks - Ultramarines successor, like their thunderhawks. 

Iron Knights - Imperial Fists successors, two possible home worlds listed

Iron Snakes - second founding Ultramarines successor, guardians of the Reef Stars. 

Iron Fists - Imperial Fists successor, nothing else known. 

Iron Lords - Iron Hands successor, blockade of Grendl Star. 

Imperial Castellans - unknown origin, nothing else known.

Imperius Reavers - fourth founding Ultramarines successor, Xenos (Tyranid) specialists. 

Invictors - unknown origin, corrupted to form The Unhallowed, part of Abyssal Crusade. 

Iron Hands - First founding cyborgs, sons of Ferrus Manus. 

Imperial Fists - First founding stubborn boys, sons of Dorn. 

Knights of the Raven - Raven Guard successor, very secretive. 

Lamenters - Blood Angels to successors, rebel faction during Badab war, very unlucky. 

Legion of the Damned - silent spectres of death, silent, flame wreathed marines, possibly the lost Fire Hawks. 

Marines August - unknown origin, nothing else known.

Mantis Warriors - successors of White Scars (via Marauders), rebel faction during Badab war. 

Marines Malevolent - unknown origin, angry boys, opposite of the Salamanders. 

Mentors - reformed Star Scorpions (lost to the warp), Raven Guard successors, loan out squads to other Imperial forces. 

Marauders - second founding White Scars successor, don't like playing with others. 

Metamarines - Ultramarines successor, nothing else known.

Masters of Protelus - unknown origin, nothing else known.

Marines Errant - successor of Ultramarines (via Eagle Warriors), crusade past edge of known space with Rouge Traders. 

Mortifactors - second founding Ultramarines successors, home world destroyed by Tyranids. 

Nova marines - second founding Ultramarines successor, one of the Shield chapters of Ultramar. 

Praetors of Orpheus - Second Founding Ultramarines successor, possibly AdMech best buddies. 

Red Scorpions - (Secret) Unknown origins, don't like divergent chapters or abhumans. 

Raptor - second founding Raven Guard successor, guerilla warfare and infiltration specialists. 

Revilers - second founding Raven Guard successor, long standing war with Alpha Legion

Relictors - Renegade chapter, originally Fire Claws, Ultramarines\Dark Angels successors, one of Astartes Praeses chapters guarding Eye of Terror. 

Rainbow Warriors - Ultramarines successor, original Rouge Trader chapters, since redacted\removed?

Red Templars - Imperial Fists successors, search and destroy specialist. 

Red Talons - second founding Iron Hands successor, major vendetta for traitor legions

Silver Skulls - possible second founding Ultramarines successor, shield chapter of Ultramar, siege warfare specialists. 

Star Phantoms - Unknown origins, possibly Dark Angels, although denied, Loyalist during Badab war, secretive chapter. 

Sons of the Phoenix - Imperial Fists successors, ultima founding, holy crusaders.  

Sons of Guilliman - Ultramarines successor (surprisingly!), rumoured to be non codex compliant. 

Sky Sentinels - unknown origins, chapter destroyed in defence of home world. 

Salamanders - first founding fire boys, sons of Vulcan. 

Storm Wings - Raven Guard successor, home world in Segmentum Solar. 

Space Wolves - first founding beasty boys, sons of the Russ. 

Skull Bearers - claimed successors of Imperial Fists (via Executioners), nothing else known. 

Sons of Jagatai (or Jaghatai, spelt wrong at Warhammer world?) - White Scars successor, nothing else known. 

Storm Giants - Salamanders successor, very strong boys, even for space marines. 

Scythes of the Emperor - Ultramarines successor, third founding, shield chapter of Ultramar, original home world destroyed. 

Sons of Orar - Ultramarines successor, shield chapter of Ultramar, named after HH era Ultramarines Captain. 

Storm Lords - second founding White Scars successor, keen Ork hunters. 

Storm Wardens - unknown origins, tribal nature, favour Armoured assaults and close combat. Altercation with enslavers resulted in chapter master and first company placed in stasis. 

Sons of Medusa - no official founding, formed due to internal Iron Hands war, about as AdMech as you can get without being AdMech. 

Silver Guard - listed as second founding chapter of unknown origins (possibly Imperial Fists\Black Templars), very secretive, fleet based, mobile warfare. 

Soul Drinkers - Imperial Fists successors, twice founded (second and ultima), lots of internal wars, destroyed original chapter. 

Taurans - unknown origins, send brothers go the Death Watch. 

Tigers Argent - unknown origins, home world cornered between great rift and pariah nexus. 

Ultramarines - first founding boring ones, sons of Guilliman. 

Victors - unknown origin, nothing else known.

White Minotaurs - unknown origin, nothing else known.

White Scars - first founding speedy boys, sons of the great Khan. 

White Consuls - second founding Ultramarines successor, one of the Astartes Praeses chapters, original home world destroyed by chaos. 

Yellow Jackets - unknown origin, emerged during Horus Heresy when cutoff from Imperium. 


There were a couple of things that jumped out at me,  there are a lot of unknown origin chapter, even in the home of Warhammer, where they can basically decided what the origins are! Also there are a few chapters that seem to have contradictions in their origin stories. Most of these have one chapter listed on the Warhammer label but others listed on various other sites (Lexicanum, 40k fandom). The last thing seems to be that there are a few spelling mistakes, such as Sons of Jagatai, or Jaghatai as it probably should be, seeing as that's how the primarchs name is spelt. 

On other thing to point out is the key missing chapter, the Raven Guard - first founding sneaky boys, sons of Corvus Corax. Yep, I don't see these guys anywhere in the display, which was quite surprising. I thought that it was just me, but after several looks through the pictures, I couldn't see them. 

Anyway, I thought this was a nice little exercise, and was pretty interesting, and I learnt a few things in the process. 


Tuesday, 29 September 2026

Warhammer world chapters

During the tour of the Exhibition Hall, you come across the display of marine chapters and although I've looked over them every time I've been, I have not really taken a close look at them all. So I decided to take pictures off all of them and that would give me time to study each one at leisure. One thing I did notice while looking, there is a mix of first born and primaris, I wonder if they are gradually swapping out the models, or maybe they are swapping the chapters at the same time? Anyway, here are the marines in all their glory;

Black Templars, Blood Angels
Blood Ravens, Crimson Fists, Dark Angels

Deathwatch, Flesh Tearers, Grey Knights, Iron Hands, Imperial Fists

Legion of the Damned, Mantis Warriors, Red Scorpions, Raptors

Relictors, Rainbow Warriors, White Consuls

Salamanders, Storm Wings
Space Wolves, Skull Bearers, Sons of Jagatai

Storm Giants, Scythes of the Emperor, Sons of Orar, Storm Lords

Storm Wardens, Sons of Madusa, Silver Guard, Soup Drinkers

Storm Lords (again), White Minotaurs, White Scars, Ultramarines
Victors, Yellow Jackets

Red Templars, Red Talons, Silver Skulls
Silver Phantoms, Sons of the Phoenix, Sons of Guilliman
Sky Sentinels, Taurans, Tigers Argent

Marines Malevolent, Mentors, Marauders 
Meta marines, Masters of Protelus, Marines Errant,
Nova marines, Praetors of Orpheus, Revilers

Iron Fists, Iron Lords, Imperial Castellans
Imperius Reavers, Invictors, Knights of the Raven
Lamenters, Mortifactors, Marines August

Golden Gryphons, Guardians of the Covenant, Genesis 
Hawk Lords, Harbingers, Howling Griffins
Iron Hawks, Iron Knights, Iron Snakes

Dark Eagles, Deathstrike, Emperors' Storm
Executioners, Eagle Warriors, Emperor's Spears
Emperor's Shield, Flame Eagles, Fire Hawks

Blazoned Legion, Blood Drinkers, Celestial Lions,
Carcharodons, Celestial Guard, Doom Eagles
Dark Hands, Disciples of Caliban, Death Spectres

Angels of Redemption, Astral Knights, Astral Claws
Aurora, Angels of Fire, Angels of Penance
Angels of Iron, Brazen Claws, Blood Swords

So there they are, all 100 of them. There are a mix of the famous chapters, some well known chapters, some lesser known ones and a few I have never heard off. I do wonder where some of the chapters have come from, the First and Second Founding chapters we all know, ones such as Soup Drinkers and Blood Ravens are all know ln as well, but ones like the the Dark Hands or Tigers Argent are completely unknown to me. Are these just homebrew chapters of the design team or Dom they come from some obscure part of the lore. I wonder how many of these are fantastic made chapters that have made it in to the case, maybe as Golden Demon winners or Tournament champions? That would be quite cool if your chapter made it in to the cabinet, immortalised forever in the home of 40k. 

The other thing I noticed was that there are no orange marines in the display, so that's good, makes my guys more unique. My other armies do have some close colour schemes, he Emperor's Disciples especially so, but then they are the most generic colour scheme. 

Tuesday, 22 September 2026

Warhammer world dioramas

While we were at Warhammer world we spent some time looking at the two dioramas that matter most, the new ork assault and the classic, hunt the assassin ( or what ever it's actually called). 

The new Ork and Crimson's Fists diorama is a beautiful thing, and the pictures I took on my potato cam of a phone can't do it full justice. I have picked out a few bits that I thought were really nice and caught my eye. 

Banner man. 

Some Dreadnought action. 

Boarding actions. 

Bike! Or BMX, good to know the kids are still tearing it up in the 41st millennium. 

Death from above. 

More death from above. 

The silent service, maybe? 

Squig sharks! Sqarks? 

Full diorama. 

A proper scrap. 

Next week have the big diorama, (or The Battle for Angelus Prime, as it's actually called). I don't remember if they had updated it to include primaris units last time we were at Warhammer world or not, but I did notice them this time around. 

Bikes!

Hold the line!

The ravenous onslaught. 




The sheer scale of this thing still blows me away, there's so many little details that I spot every time I see it, although I still haven't spotted an assassin!


I'm hopeful that one of these days I'll be able to play a proper game with my boy at one of the themed tables, really good all out on the thematic side of the game. Maybe we'll have to do a road trip when he has one of it's one of his milestone birthdays. 

Tuesday, 15 September 2026

Warhammer world

 So over the summer holiday, while on the family trip south, we made our triennial trip to Warhammer world (that's once every three years but said posh like). There have been a few changes since our last visit but much has stayed the same. 


The last post I can find from Warhammer world is backing 2019 and contains very little in the way of pictures, which is strange, as I know I took quite a few, anyway, I'll make up for it this time around!

Epic (Legions Imperialis) blood angles

Looking at this display, it's a real shame that it's Heresy, as I'd definitely be building towards a complete chapter of Eagle Knights if it was 40k. 



This was a very nice looking Epic diorama. 


The next few shots were from a couple of very nice looking 40k dioramas, one a marines Vs Tyranids and one was sisters Vs chaos. 





The classic marine being armoured. 

I also got a good look at some of the new guard models and some of the older limited edition models


Commissar Graves bling mobile was on display, and I still don't like it. Sometimes you see the model on WarCom and it looks rubbish but in person it looks really nice, but to me this looked rubbish on WarCom and it looks rubbish in person. 


I know that the 40k gothic aesthetic is a bit over the top but this really takes it to a new level and just looks too much for me. The Minka Lesk models, Hells Last, on the other hand looks really nice, just the right amount of over the top bling (looking at you Confessor Talbeas) and some very nice poses. Is they weren't so expensive, I'd have brought a set. 


No photo real of highlights can be complete without the Manta. 


Don't know who these guys are bit they looked cool. 

Lastly, we have a few pictures of the new Nightbringer C'Tan, who I will probably have the pleasure of fighting against soon, as a friend of my boy is currently building the new one to replace the old one he has. 


I know Necron models are spindly and delicate, the Silent King was a right pain but this model takes it to a while new level. 


It is however, a very nice looking model, one I will undoubtedly face across the table at some point in the not to distant future!