Showing posts with label Navy Breachers. Show all posts
Showing posts with label Navy Breachers. Show all posts

Tuesday, 7 May 2024

Navy breachers

We're almost through all the models that I have managed to quickshade and base. Here are the Imperial Navy Breachers. Again, only a selection, as they are basically all the same anyway. I will hope to do a full Agents of the Imperium photo shoot one day but I've a couple of units to add first. 

Some of the classic group shots to start.





One thing I do like about these models is the way the axe head stands out, just as I had hoped it would. On the battle mat, it stands out even more. 

This was quite a quick one, as there really isn't much to.say that hasn't already been said. The next post is going to be a little longer, as there are quite a few random models to go through.

Tuesday, 3 October 2023

Colour test schemes (and cat)

 So after a couple of sneak peaks for the colour schemes, here they are in close up. I’ll start with the Kasrkins, mostly has that was the photos that blogger loaded up first!

The colour scheme on this one was dictated not by any sort of historical ideas or cool colour schemes but but the fact that I wanted a colour that I hadn’t used yet. The DKoK are painted mostly red and light blue, the Navy Breachers, as you’ll see, are painted dark blue, the Rough Riders, which are yet to be built, will be painted a green and red colour scheme and the platoon command squad built by my son are painted green to look like WW2 para troopers. So this didn’t leave me with many colour options. I had initially thought about doing red anyway but it just didn’t seem right given the DKoK. So looking in my paint box there were a couple of options, light green, bright red, orange, white/beige or purple. The plan is to do the Rough Rider in the dark green, so i could use a light green, but it would have look to much like my other armies with green troops. The bright red was out as it would look to similar to the darker red of the DKoK and the orange was out as its a guard colour to paint and its also the colour of my main Marine chapter. I did think about going for the Beige / white colour option, as this would be different to the other unit on the table but I just couldn’t figure a good colour combination to go with it, as the browns would either make the whole model washed out or overpower the main colour. So in the end I went for Purple.


There are two sets of pictures here, this set, taken just after I finished painting the model, which show the colours but have a very messy background and the ones below with a clean background but turned out very dark and so you cant see all the details.  


Anyway, i do like this colour scheme a lot. The purple is not to strong, especially on this model with the backpack. The only thing that I’m not sure on yet is the bed roll. I wanted it a different colour to the backpack itself to help it stand out but I don’t know if the black is a bit to much, I’m tempted to try grey on the next model and see if that tones it down a little. The other thing that i may change is the stock on the weapon. At the moment it’s all metallic but I’m thinking that I might add so brown or black in to it so that it’s not quite so bland looking. Brown would give it a bit of a wood type effect but I think black would look better and suit the colour pallet a bit better as well. 



As you can see I had a little bit of an issue when trying to take pictures of the models in my makeshift Photo Booth. Luckily she didn’t break anything and she was more interested in my attention than the models, mostly i think because she wanted some fresh food, despite the fact that I’d only fed her breakfast about an hour before this point! If this had been one of the kittens, they probably would have been trying to play with and eat the models, they have a habit of doing that with my little ones models!


Cat shifted and fed, i manage to get some pictures taken. As I said above, they are a little dark, even though I took them in the conservatory on a sunny (ish) day (It’s September in the UK, it doesn’t get that sunny, especially up north!). I probably should get myself some sort of photo light box or even some lights I can use with the camera, but I really cant justify spending the money on stuff like that right now, maybe after I start my new job I might be able to splash out. 





The second unit here is my Navy Breachers. The colour choice for these units was a lot simplier and i had a very good idea of what I wanted to do right from the off. In WW1, the Royal Navy had more men than it had ships, due to the number of Royal Navy and Royal Marine reservists and volunteers, so they formed the Royal Navy Division and sent them off to war.


The result was basically what you see above, at least in the beginning. The did eventually get Khaki uniforms and steel hats but to begin with they had their Navy or Marine blue uniform and webbing with rifle. The steel helmets they ended up getting also tended to be blue in colour and not green, like the army versions. So, the plan was to have a uniform that followed this pattern, with blue as the main colour. The metal areas had to be brass, as when you think of navy ships of old, it’s brass that is the metal that comes to mind. The guns are going to be normal gun metal, as that makes most sense to me. So what does this look like?


So brass boots and chest plates, blue jacket and hat, with black trousers. I thought about blue or white trousers but decided that blue would make the models too blue and white would just look off, especially with the white trim and belts.


The white belts come from the Royal Navy and Marine dress uniforms. This also adds break in the blue and a nice bit of detailing to the model. You’ll AoO notice that the axe is all metal, with no wooden handle, as I figured that they would be constructed to be as cheap and easily repaired as possible, and wood in any form is going to be rare in space! Lastly, the tank on the back is a nice red colour to add a little bit of contrasting colour to the blue and add another feature to the model. 


I know in the proper models, they come with full face masks, which makes more sense with the tank but I imagine that these guys have their gas masks stowed away somewhere of the moment as they are running around planet side and don’t need the full space suit setup. 


I’m happy with both of these test models, so with just a couple of tweaks, I will be cracking on with painting up the other 19 models of each type and as soon as I have them finished and I get an opportunity to take photos I will get them posted up her.




Friday, 22 September 2023

Navy Breachers

 These pictures were taken pre-primer as I’m priming these black and we all know how well black primed models show up on camera. These models came out of the Imperial Agents Boarding patrol and i have built up both squads to field in my latest Imperial Guard army, because i really need a 4th 2000 point guard army!

All the models 


And before anyone says anything, yes, there is a painted model in there at the back. You’ll see more further down but there will be a post coming up with better photos and some discussion on the paint scheme used but for the moment I’ll just show off the models. 


This first squad is the full on Kill Team squad, with all the options for the specialist models and extras, including the CAT and Gheistskull. The two models are not playable in 40K but are important in kill team and so will be getting painted up along side the other models. 


As you can see, I’ve made a minor kit bash with these models but swapping out the standard navy Breacher helmets for a set of WW1 style British helmets. These were from the Wargames Atlantic Bulldogs set, more of which will be along in the next post. The main reason for this change was to add some flavour to the force and also to take some inspiration from the WW1 Royal Navy Divisions who fought on the western and Gallipoli fronts. Again, more on this in a later post. 


I really like the look of the “Brodie” helmets and they fit very well with the rest of the models, giving them quite a different look to the standard model.


Of course, the Sergeants have a different helmet, in this case it’s a peak cap. Now, i think it’s supposed to be a Service Cap but it looks a lot like the Forage Caps. Either way it does make the Sgts stand out.  


The CAT and Gheistskull are very nice little models and look like they will be quite good fun in Kill Team if i can get the hang of using them properly but there are no rule for there use in 40K, which is a shame but that fine, they’ll go in the box once painted for the occasional Kill Team.


These two are probably my favourite two models, but for very different reasons. It’s kid of hard to see on these pictures due to the poses and also the rubbish lighting I was taking these photos in. (I really should get a light box or some decent sets of lights for my pictures) 


The Endurant model has been given a gas mask version of the helmet. He is the only one that has this version and it’s because I thought it made more sense fluff wise. Fluff wise, this man is the first though the door / hatch / hole / breach or whatever it maybe and in being first you never really know what’s on the other side of the door, so he has to go in expecting the worst, hence the gas mask. Now, i realise that each model has a oxygen tank on their back, so the point is a little mute but in my mind, this is the emergency supply, linked to the gas masks as part of a re-breather style set-up and most of the guys only use it in an emergency but the Endurant has it all the time, hence the mask and twin tanks. It makes sense in my head anyway! However, i just like the pose and look of this model, big, beefy and ready for anything on the other side of the door. 


I also really like the Grenadier model, but for very different reasons. I think his rules are rubbish and I would have built him if it wasn’t for needing him as a Kill Team option. I also don’t think the overall model is very good, its to big and bulky for my liking but i really like how it fits with the Brodie helmet. The helmet first almost perfectly with the shield in front of his face and looks like he could very easily just toss his demo charge and then Turtle up inside his suit by pulling his chin down to his chest and sealing up the helmet and shield sections. 


The second squad is a very basic squad. There is no special operatives or characters, just shotguns and a melta. 


There are seven basic troopers with shotguns (including model with the test paint scheme!) 


Plus a Sgt. with shotgun and Endurant with shield, because these are compulsory choices. There is also a melta gun. Why a melta gun and not plasma or Las-volley? Well, every weapon in the squad has a 12 inch range and so I though that it made sense to have the special weapon be a 12 inch range as well, I could have used the plasma and used the 12 inch rapid fire range but I decided to go with the melta and have a little bit of anti-armour in the squad.


Endurant with his trusty shield and gas mask.


I’m looking forward to getting these models painted up and I’m working on it as this goes live and i hope to have a post up here fairly soon.