Tuesday 27 August 2024

Warhammer Imperium Magazine

 So, I'm on a bit of a downwards spiral with new models. The aim this year was , as it was last year, to work on reducing the pile of shame, however, I have recently brought a number of models, with the reinforcements to the DKoK and the models for my allied knights and now, I've picked up some Imperium Magazines cheap! 

The local club had a second hand sale on the other week and while we didn't manage to get down until quite late in the day, when all the best bargains had gone, we did manage to pick up a few bits, namely some Imperium mags and a couple of random models for the wee one. 

Initially I wasn't going to bother but decided to grab the sisters edition before being persuaded to grab the inquisitor one as well.


The sisters mag, no.46, comes with three bolter armed sisters a Repentia, an Arco-flagellant and two Zephyrim. The three sisters will be useful for filling out my existing sister's squad, as hey were built for kill team and need some extra bolters to make a legal 40k squad, which given the new Agents codex is needed. Speaking of agents, the Repentia sister will be useful as a Henchman, enabling me to field at least one full squad henchmen alongside the Repentia sister kitbash I already own.  The Arco-flagellant was going to be useful as a Daemon host, but as they have been removed I'm less sure of it's role now. The two Zephyrim have both been converted in to Canoness' with jump packs, even though they have none to join. To do this I did a bit of kit bashing with the spare parts I had left from building my original sister's squad and while maybe not being exactly right, I think they look cool. 



Not much to say here, mag came with Draxus, I built Draxus. Just need to paint her, probably gold. I wasn't going to bother with this but for the price I couldn't really resist. I'm not a massive fan of named characters and it generally restricts what you can do with them in terms of personal lore and paint job.


In addition to my purchases, my son also picked up some magazines, namely two of the above to give him some cheap space marines to play with. He has wanted some that he could build and paint to test colours and generally play around with and at the price of these I could hardly object.


Overall, despite being late, we managed to actually pick up some decent and useful bargains. My wee one was happy as well as he got a couple of models and gets to keep the magazines once we've built the models. 

Friday 23 August 2024

Imperial Knight Household Forces

 So, a couple of post ago I showed off the new models I purchased from Station Forge and I hinted at some of my plans for my Household guard for my Imperial Knights. The main idea here is to add some points to my list but also form a more cohesive allied force for my AdMech army. The big knight will be going to form a main part of my AdMech army, loaded with all the guns usually. Therefore I decided that I needed some unit to act as a buffer or blocking units to stop any enemy units from getting too close. There are various ways I could have done this but I decided to go with the Adeptus Arbites Subductor Squad with their shields and Mauls for a 4+ invulnerable save and combat punch. The additional shot pistols are also useful but not the main reason for fielding them.

I plan on backing up the two Subductor squads with two Inquisitors. This will give them a bit of support, it’s just a shame that they cannot join the squads directly as they can only join imperial battle line infantry or inquisitorial henchmen. 

The lore behind the force is going to be quite simple, there will be two squads, painted up slightly differently to represent two separate minor households, each oath-sworn to the lord within the knight and so a small number of arms men follow the knight around and will willingly give their lives to protect the lord and the knight. The Inquisitors will be representing more senior member of the household, maybe a minor noble or senior servant, such as a marshal or constable, I haven’t really decided just yet. 

One of the squads will probably be mainly blue and the other will be red but both will have their household banner held up high, with their own iconography. 

The game plan for most of the game that I play these in will be very simple, the knight will move around to get shots and the two squads and inquisitors will just move around keeping the big knight as safe as they can. 





 

Friday 2 August 2024

Rough Riders

 This is a pos that I should have done a while ago but for various reasons I forgot to post it up, so here it is.  The photos are not very good, as they were taken quickly before I went away on holiday. 

The complete squad

There are two 5 man squads that have been modelled so that they can be run as a single ten man squad, which given my recent experience will probably be hope they will be run most of the time. Combined with the changes to the reinforcement stratagem there seems little use in 5 man squads, as the damage output can be so swingy. They have gone from doing 3 wounds on the charge through to doing over thirty after being charged. 


Goad, Frag and Melta lances

Two Sergeants 

The two sergeants have been modelled so that one is obviously a sergeant and the other can be either a normal model or a sergeant with his sword sheathed.


I really like these models, they are very dynamic poses, however, they are also very fragile and I have also had to repair a couple of the lances already! I can see these being a pain to store and I may have to find some sort of bespoke storage solution for them, as they currently don’t fit into any of my current storage boxes. I have thought about getting more of them, as they are fun to use, but i think for the moment I’ll just stick with the 10.