Friday, 17 February 2017

Fluff update

Fluff in all its flavours!
(Ok not the picture I was going for, but couldn't resist!)


Well, I've spent the last few weeks looking through the fluff for my various armies and also looking at the changes to the fluff and armies that Codex Imperial Allies has brought. While I don't have the codex to hand, it is sitting on a shelf somewhere in the house, patiently waiting for my birthday to come around (its a while to wait!). I will be starting to put together a number of Inquisition warbands however and many of the games I play this year will add to the fluff and the storyline of the Hjaltland saga. I've also changed a few of the armies structures and roles and so the fluff needs to be updated to bring it in line with the new army lists. This change is partly model based and partly as rules based. I didn't see a need for several demi-companies, so have skinned down my non-primary armies.

So what have I changed? Quite a bit in some cases, in others not a lot. Here a quick run down of the changes;

I have updated the fluff for the Hjaltland campaign as well as Hamnavoe system. Mostly just general updates and details.

Marines

Knights - minor updates to the basic fluff, mostly just going more in depth with it all. The 3rd company gets an update to bring it inline with the new formations from Angels Blade.

Disciples - updated the basic fluff, again just adding details. The 15th company fluff gets a major overhaul to bring it online with the updated and reduced army list.

Guardians - again mostly a basic update to the basic fluff.

Dragons - all new fluff, with details of chapter and their homeworld.

Hawks - more new fluff and also details of the "fall of the 8th"

Guard

Dagr Ormr - basic fluff update to add more details, plus a short piece on their equipment

Hjaltland LI - added more details and depth

Hrossey-  again just more detail and depth to the fluff

Hildasay PDF - all new fluff for these boys,

In addition to these, the Inquisition are getting a fluff update to bring them inline with the changes in Codex Imperial Allies. So there will be an additional inquisitor, one for each of the main factions. In addition, I have used the various online leaks to start building the fluff and lists for my small deathwatch, Grey knights and sisters units, to escort the various inquisitors end there warbands, plus I will be adding in my assassins as well, mostly just because I want to. All the inquisitors lists will be 500 point, meaning I should be able to drop them in to 1500 or 2000 point lists quite happily.

Well, that's the basic fluff updates, the relevant pages should already be updates and the others will hopefully follow shortly. Up next will be the fluff and army lists for both the dragons and hawks.

(Edit: All updates are now done, only 9 hours late!)

Tuesday, 14 February 2017

Valkyrie finished

Been racing through this one while the girls were watching their chick flicks. So here is the finished article, kinda, possibly. I'm still debating some sort of stripy camouflage on the top but I haven't decided yet. With the vendetta being camouflaged I like the plain lines of this, they contrast each other quite nicely I think. There's a shot of the two of them at the bottom so you can see for yourself.





The blue underneath looks a lot brighter in the pictures then it does in real life. 

And here are a few pictures with its wing mate



As you can see, there are a few differances ( notjustthe colors!) which set the two apart. With the two together, I have to say I'm leaning towards some camouflage, probably just a subtle color shift to brake up the outline a little.

Friday, 10 February 2017

Valkyrie WIP

This is my latest work, my Valkyrie. It was a present last Christmas (that would be 2016). Is been built for a while and has seen some action but I have not had a chance to get any paint on it. However, we have a guest with us at the moment, an old friend of the wife's, so I have been having a bit of time to paint while the two ladies demolish bottles of wine and watch girly films. Some pictures of the Valkyrie as it stands at the moment. I'm hoping to have it completed by the time our guest goes home or it could be a while before I get it finished.

The top of the hull

Half finished. The base will be painted blue, similar to the underside of the wings (below)

The crew and cabin.

The wings

The base.

The top

The Valkyrie still has a way to go before it is complete. the top of the hull still need another coat of green and the hull bottom is going to get a coat of blue, similar to the wings, although it will be a lighter shade of blue. I'm not sure what the difference between the colour of the hull and the wings will result in, I'm hoping that it will result in the wings being less visible and hence hide the outline of the ship, kind of like camouflage. I might just put some camouflage on the top, but I have not decided yet.

Friday, 3 February 2017

unit cards 40k app

The Unit Cards 40k App is something I found a while a go and have had on my phone for sometime, even though I have only mrules handful of cards at the moment, which I haven't even printed off!



So what is the app? Well as you can see from the card above, for my MoO, its a reference card maker. I plan on making (and printing) cards for all my units and characters, so that I have a very quick in game system to check stats and wargear without having to keep looking through the BRB or Codex. While I might not be able to get every rule for every units on the cards, I should be able to get the important ones and a basic outline of the rule.


I plan on making various cards, some specific such as like the MoO, and Creed and some generic ones, such as for infantry squads and heavy weapons teams.


Short and to the point, including everything I need when combined with the stats on the card. I won't produce a card for every infantry squad, just one set that will work with all units, hence the sgt and HWT having separate cards, as these can change depending upon the unit. Ill also do ones for flamers and meltas along with any other weapons that I have. The same will apply to the vehicles, a vehicle will only get a new card if its weapons load is different from the normal.

I will hopefully get cards sorted for all my factions, all in different colors, so there all easy to tell one from the other.

Granted, these are not really needed most of the time as I know my army rules, but there useful reminders and good to be able to show my opponent if there are any queries. When I actually get around to producing all the cards is another matter entirely!