The second part of this update is very picture heavy! There's not much fluff here, that's on the Dagr Ormr page, which I'm hoping to get updates sometime soon.
The commanders, the 2ic, Tempestor Prime Muninn and the company commander, Tempestor Prime Agnarr.
Command squad Ljos (or Light), the Assault command squad, these guys usually accompany the 2ic, launching themselves of the enemy.
Command squad Myrkr (or Dark), always accompany commander Agnarr in to battle. This squad has the standard, medic and vox plus some close support in the shape of a flamer. Now, the sharp eyed will notice there are 5 models, as there are 2 flamers here, one of which has dropped his gun (and hand). One of these will usually accompany one of the other squads to boost there numbers and firepower.
Squad purple, 9 plasma squad. As with all the squads, the Sgt is kneeling and there is a vox caster.
Squad Orange, 10 man hotshot volley gun. There are currently only 2 volley guns, I could have 2 more to max out the firepower.
Squad Red, the second hotshot volley gun squad.
Squad Blue, The second plasma squad.
Squad Green, one of the melta squads.
Squad Yellow, the second melta squad.
So there is the complete Dagr Ormr force, two commanders, two command squads and 6 Scion squads, totalling 67 models. There are plans to add to this force, adding more special weapons, to get it to 4 per squad, and also adding transports but I have a separate post planned for that.
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