There hasn't been much in the way of actual hobby stuff on the blog of late, so I thought that I would rectify this by posting up what I've been working on recently.
You can just see the yellow markings on the inside of the shield, countered by matching red ones on the other side. These are on the shield as Grog can get a bit confused by left and right, so the colours are there as an alternative.
Grog is a veteran of many battle, far more than he can count (which is 13) and has the scars and implants to prove it. He was promoted to Bone'ead after one particular battle in which he stood against more than a dozen Eldar swordsmen, taking out the majority before the rest fled. He was badly wounded but recovered, which is more than can be said for the company Commander who he was supposed to be protecting, due mostly to the fact that Grog was standing on him. In his defense, it did mean that the Eldar were unable to strike him with their swords.
Grog is pretty much always seen with a cigar, a habit he picked up from his last charge, he thinks it's a sign of authority.
It was not long after this event that he was adopted as the personal bodyguard of another company Commander, one who he served until his demise, which wasn't at Grog's hand or feet. At this time he was not near any ogryn units to which he could be assigned, so was sent to join the other misfits of the TRS, where he has been found to be a valuable asset.
His old unit marking is still visible on his back, plus shield front, not that Grog is actually aware that's what it is, he just thinks it look cool.
Grog has only one issue, much like any ogryn, his stomach. The only issue is that with Grog is if you don't feed him when he's hungry, he'll just sit down until you do, no matter where you are, including much to the dismay of his fellows in the TRS, the middle of a fire fight, hence why member always carry an extra bag of goodies with them when they are assigned Grog to one of the patrols.
In game terms Grog is a Bullgryn Bone'ead combat specialist. This gives him 5 attacks, 4 base plus 1 for the specialist. At S5 with the Bullgryn mail (+2S) he will be wounding most models on 2's (up to T3) and 3's (up to T6) and with -1ap and 2 damage, he has the capability of killing of most things in combat. He is expensive, sitting at 40 points and in some games he is going to be less useful than 8 guardsmen but he is a lot better in combat than 8 guardsmen! He will be added to either my Inquisition (Scion) or Guardsmen list as required but mostly he'll probably sit on the shelf and look pretty!
No comments:
Post a Comment