So a bit late, but here are the detachments for the marines, that were shown off a number of weeks ago. There is a lot that can be said about each one of these, and you can spend hours going in to details on each unit within each detachment and how they they work together. I'm not going to do that, at least not yet. I might do a deeper dive once 12th is out and the various detachments for Guard and Blood Angels are out but not right now.
Fulguris Task Force is based around the various speeders, including the new land speeder. This basically means that speeders can deep strike. For a lot of people this is not going to be useful, unless your running a few of these units, which is possible given the relatively low cost of the units. (Points wise, money wise their actually quite expensive!). Overall I don't see this being used very often, unless the new speeders are cheap both points and money wise!
Librarius Conclave is the classic psychic detachment. This hasn't changed from the current version, as far as I can tell anyway. This detachment now actually makes sense, as before it could only be applied to a handful of unit, nine if you maxed out the psyker options (not including epic heros, but then it only really went to 10 units), however, this requires you to take three terminator and three phobos, which limits unit options. Now you can take your three Libby's and not really loose access to an actual army rule that will benefit the majority of your units. I can see this being the third detachment choice for a few people, probably me included.
Subversion Assets applies to phobos and scout squads, giving them the ability to increase the detection range of enemy units by 3 inches, pushing it from 15 to 18 inches. This is similar to the Guard detachment that grants the same bonus to scout sentinels. I think this works better for scouts and phobos units rather than sentinels, as they are a smaller unit and have greater ground coverage, plus the some units have infiltrate, meaning you can take advantage of this detachment from the start. As yet, I don't know how important the hidden rule will be, so I don't really know how important this ability will be but I suspect this will get a fair bit of use.
The Blood Angels: Wrath of the Doomed detachment seems good on paper but really doesn't do it for me. Your basically loosing one marine, possibly even two, for advance and charge. If your running 5 man units, it's pointless. If your running 10 man units your loosing up to 20% of your force before you even swing a blade. No, it's just not worth it for me. If it was battle shock, even with the new battle shock rules, it would be better but as it is, I just don't think it's worth the sacrifice.
The Black Templars: Living Miracle is a very narrow detachment, because as far as I know, you can only include one Emperors Champion in your army. The only real use I can see here is the enhancements. If they are good enhancements, you could have several extra in your army, buffing more units and characters than usual but until we see the enhancements, I think this detachment is probably one of the worst on this list.
The Dark Angels: Dark Age Arsenal on the other hand looks like a main stay of any Dark Angels army. Having +1 strength to all plasma weapons is always useful and really helps out on a number of fronts. The base strength going from 7 to 8 is the main bonus, as it wounds T4 on 2's now. There is less effect on supercharged, as it only goes from 8 to 9, going up to 10 would have been better. I think as a base detachment though, it's a good one.
Lastly, the Space Wolves: Champions of Fenris detachment. This is based around characters, which is useful, as you generally have a few characters in space wolves armies. Heroic intervention is not a bad stratagem, especially if you have a combat orientated army. If your going for a shooty army, this is pretty useless. Depending upon the army, this will be either good or bad, for most proper space wolf army players I suspect it will be pretty good.
Overall the detachments seem pretty good, there are obviously some that are better than others, but I think it's a great start and look forward to seeing the rest of the Detachments.







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