Friday, 24 March 2017

8Th edition thoughts.

Edit: I'll start by saying that this post was queued up a week or so ago and now GW have just released, as in yesterday, some info in 8th. How much does this impact on my post? Not masses, but there will be a few bit that now don't make as much sense as they did before!



Ok, so there are many many rumours flying around about 8th edition. There have also been various posts that have been written over the last few months, such as the Burning Eye and Cadia's Creed. So why write another post? Well, I thought that I would join the club and put some of my own thoughts down on paper.


6th and 7th edition rule books




Now, while there are a lot of rumours flying around, I think its safe to say one thing, there will be a dumbing down or simplification of the rules set. How much simpler things are going to get is another question, but probably the most eagerly anticipated answer. Now don't get me wrong, thus won't we an end times job, I think we can all acknowledge that. AoS/WHFB is not WH40K, and hasn't been for years. Points rant going anywhere and neither are formations and detachments. If anything we'll see more. But, and it is a big but, things really have got a bit out of hand.

 Personally I don't see the main rules being slimmed down all that much, by main rules I mean things like movement, shooting and assault. The main phases of the game. I don't see the psychic phase being slimmed down all that much either. What I do see is a major slimming down of the special rules, both the universal ones (USR)  in the BRB and also the ones in the codex (CSR).

Why do i say this? Well in my opinion this is the area that is most bloated and also the aspect of the rules that has the most impact and time spent in game. Every unit seems to have a special rule and now with detachments and formations having yet more special rules, there are hundreds of the things, yet many of them are very similar. One I can think of from the top of my head is the Eldar blade storm (think that's what it is) which is really just rending by another name. There are several other variations as well, I'm sure that Nids have a similar CSR as well. So, if you just changed them all to rending, you would loose several rules in one strike. Ok, you'd loose a little of the flavour as you'd loose the names but that's a minor thing really and easy to fix (bladestorm = rending).

Going through and changing all the CSR's to there closest USR would take time, but would cut a lot of bloat. In line with this I also expect to see a lot of the USR's removed from the BRB and placed in to the codices, meaning that all the rules for an army, outside of the core rules which apply to every army, will be found in the relevant codex, much in the way that all the weapons profiles were dropped from the back of the main rule book.

I mentioned the psychic phase above, and will single this phase out. The other phases work and I don't think they need much tweaking, only a little here and there. The psychic phase does work but again is becoming bloated with so many codex specific powers as well as the BRB ones. I think that some of these will be replaced so that some of the powers will be exactly the same across different faction. It'll take a little of the flavour out but would reduce down the number of powers. Other than that, maybe we'll see access reduced, limiting you to only your factions powers? I'm not sure what's best here but can see something happening.

One thing I hope will also happen is the dropping of Death from the Skies. now I know some people like it, but its a massive rules bloat if you ask me, completely unnecessary and pointless in the main game. Yes it tries to add some flavour to flyers but I think it fails in so many areas its a waste of time. As a sort of flyer mini game it works but not as part of the main game.



As I mentioned above, I can see codices changing, but they will remain an important part of the game. So I'll follow this post up with a couple of others detailing my thoughts on the main codices I play, guard/tempestus and BA/DA and a general overview of the others.

Tuesday, 21 March 2017

A blog milestone

Ok, so its time for another random post. This time its going to be a short one, as its really about just one post. A week and a bit ago (11 days) I posted about painting and the discussion of pre or post construction painting. Much to my surprise, this post seems to have been very popular, more popular in fact then any post I've every written.

The weeks overview

I have been watching a few posts clocking up views over months and months, namely the Cadian Formation post from December 15 and Sternhammer from May 16. Both of these posts have reached viewing figures in to tube 90's (91 to be precise). The Christmas posts, from both 15 and 16, have proved popular for some reason, with views of 77 and 76 respectively.  However, the post on painting had shot up, with 116 views in just a few days and is currently sat on 176 views. I know that for a few people, 116 (or 176) views is small change, but for me its a minor milestone. None of My posts have ever passed 100 views before, and the speed at which this post achieved it has taken me by surprise. I thought I was doing well with the two Valkyries posts, both of which pulled in over 40 views apiece over the first week they were published.

Overall post views

Granted, the Ukraine seems to have a very particular interest in the page, with 76 views on the blog in the space of 2 days last week, but even taking out their contribution and that of Russia, only 7 over the same period, it still takes the post to over 'proper' 100 views.

The weekly viewing figures

So what make people read the page? Not a clue, I wish I did know, as I'd try and replicate it on other posts! Hopefully it might herald in a new chapter for the blog as it continues to grow.

Friday, 17 March 2017

Marine WiP list

So with the release of the fluff and lists for the Dragons and the Hawks, I've been putting together a few test pieces.

While the main colors for each faction are decided, I wanted to try out the schemes on actual models, plus I wanted to try some techniques.

Hawks

After a bad start, I based the hawks Grey and dragons brown, completely the wrong way around, things are working out well. I originally intended for the hawks to be bronze but they are now copper, as I have copper and not bronze. However, so far I really like the copper, but Im a little worried how the silver from the weapons will look against the bronze, I may end up having to do something different.

Hawks, looking shiny


Dragons

The Dragons scheme is going well and the base Grey is looking good. The librarians blue cloak looks nice against the Grey body, although both models require a lot more work. I think that the color scheme is going to workout well for these, and maybe the one that troubles me least.

Plain sailing here!


Knights

Im still struggling with this one. Originally I brought some Revell fluorescent orange to use but its very transparent and doesn't  cover very well, even over white primer. So I got some ratskin flesh to base the models before using the orange, but while better its still not great. I also have some Jakearo orange, which looks exactly the same as ratskin flesh but is supposed to be darker and more orange, so I might give that a go as well. I've also brought some troll slayer orange to see if that will work better than the Revell orange.

3 oranges

As you can see, left is just the Revell  orange, several coats worth applied over a white base, the right model is the same but over an over painted model, black base with a coat of white primer, very rough but just to get the idea. The middle model is Ratskin flesh over a white primer with the chest painted with the Revell orange. The only one that comes close is the left model, but its taken about half a dozen layers so far to get it to that color, and its still not perfect.

Side shots.

This shows off the two other models better. You can see the difference the basing makes on the right model, the jump pack orange is a lot brighter than the body, but still not great after 2 coats. The left shows the Revell orange over the Ratskin better, its better and brighter, but still not how I want it. So I'm going with GW Troll Slayer orange instead, see how that works.

Disciples

Well, its a lot darker than I was planning. Kantor blue is the darkest blue base color that GW do and i only have a gloss blue from Revell. I still need to add the yellow and red details, so I'm still not sure on these. I wanted to avoid them looking like ultramarines, which I seem to be achieving, so that one advantage.

Defiantly not ultramarines.

Tuesday, 14 March 2017

Adsense, is it worth it?



So, this is going to be a bit off topic as it were. I keep looking at the AdSense, and every so often it gets mentioned on other posts. Now, I understand why its good, money for nothing is always a good thing! However, I realise that it can take a long time to actually get any money, with the fact that you need to get to the magic 60 pound mark to claim anything but also that each click generates only pennies, meaning that that 60 pound can take a whole lot ofclicks to achieve.

My main reason for not going with it has always been that I don't really care about the money and that I don't want to end up more of an advertisement site than a blog. My other reason forgot doing it is because I don't generate to sort ofviews that other blogs do, I mean, after 2 and a half years I'm sitting on seven and a half thousand views, and even though the viewing figures continue to grow each month, I'm not in the same league as some blogs who can generate that many views a week.

This leaves me wondering if it will be worth it and if it will actually benefit the blog at all. How many views does it take to get to that magic 60? How much does each click on the blog generate? It appears the answer is not much, while most of what I found was in dollars, most seem to suggest between 10 and 40 pence or that to earn 100000 dollars (80000 pound) a year (I wish!) you would need a minimum of 100000 views per day! (That's with 1000 ad clicks a day or 1% of site visitors clicking on ads)

So lets say for arguememts sake, I'd get around 20 pence per ad clicked, that means if I had started at the very beginning, I would have earned around 15 pound. So the blog as picked up a little in recent months, with a pretty constant count of just over 1000 views a month, but this will net me about 2 pound a month, which while better than nothing, is going to take 3 years to get me to 60 quid.

Another point I have noted is that the ads don't seem to appear in the mobile view and as I tend to do all my reading on my phone (as well as a lot of my writing) I don't see any ads, and therefore can't click on them. I don't know whether this is something that can be easily solved or if is a flaw in the system, so to speak.

So I suppose the big question is, is it really worth the effort and will those of you who read the blog mind the adverts?