So, my first game of the tournament was against another space marine list, and one I was not looking forward to facing. There were a couple of other marine lists, but two stood out to me, one was a jump pack based list and one, this one, was flamer based. There was a full squad of Infurnus marines, Aggressors and a Land Raider Redeemer?
Reinforcements
I honestly don't think my plan of action was wrong during this game, I think that I carried it out badly. I had my Land raider facing his and my Redemptor again opposite his. Most units did what I needed them to do, however, the amount of flamers was just to much for me to deal with. The sheer number of dice I was required to roll was meant it was never going to end well. Unfortunately with a combat focused army I couldn't just sit back and shoot either.
I think the biggest problem I had was that when I did get in to combat, I couldn't maximise my results. I think I should have kept the Sanguinary Guard on the table for turn 1 and not put them in deep strike. This meant that when I pushed up to take on the units on the bottom of the table, his land raider with aggressors, I could have thrown forward my Blade Guard and Sanguinary Guard and eliminated them, rather than leave some alive. I could them have picked up the Sanguinary Guard using a stratagem if needed or just used their speed to push them forward. Additionally I was very cautious turn 1 and think I should have been a bit bolder pushing forward, rather than sit back and let him come to me.
Lastly, I know I made quite a few fundamental mistakes this game, including with my army rules. Some of which I basically repeated thought the tournament, this all being down to lack of playing time. Overall though, this was a good game and I was happy with the result. On to game 2!




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