These will be painted up to match the three AoS models I painted a while back. I still have no idea what I'm ever going to use these as, but they will make a very cool looking squad of models (maybe some sort of Inquisitorial retinue?)
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Tuesday, 17 February 2026
Extra models
These will be painted up to match the three AoS models I painted a while back. I still have no idea what I'm ever going to use these as, but they will make a very cool looking squad of models (maybe some sort of Inquisitorial retinue?)
Friday, 13 February 2026
1k game 2
After game 1, game 2 was a bit of a relief. This was more of the type of games I had been hoping for, with a very quirky list!
The guard list I was facing was one Basilisk and lots of troops! And I mean lots! There was at least 120 of them!
I was really worried that I was going to struggle to actually get through all the bodies and he was just going to rampage all over me and bog me down with sheer numbers and for a some parts of the battle field, that's exactly what did happen!
Tuesday, 10 February 2026
Extra Marines
So with all the new guard models shown off, it's time to show some other models I've painted recently. These were originally my son's marines and he started painting some up, as something different to his T'au, however, he lost interest when he started painting his orks and they have sat on his desk ever since.
As I didn't have much to paint at the time I thought I would paint up the marines and add them to my own forces. Initially, I thought I would paint them up to match the chapters they were to be added to, but in the end I decided to keep them as my son had started and so a small force of Doom Eagles was completed.
Friday, 6 February 2026
1k game 1
The first game of the 1k tournament was against a pretty strong marines list, imperial fists based with a redemptor and balistis dreadnought and lots of gravis armoured marines.
I knew as soon as I saw this, that it was going to be a hard game. This was basically a cut down version of the main tournament list and I had very little that could take down the dreads and T5 bodies.
The clash on the right with the vets and gravis marines was only ever going to go one way but I threw them in and they actually did better than I thought, however, three wounds a piece is a lot to chew through.
I set some targets during the game, mainly taking down the two fists dreadnoughts, as I thought that might actually be achievable. The fact that the first HK missile completely fluffed was not a good start!
I did manage to take down one and almost got the other down, it being on three wounds by the end of the game.
I did end up loosing one of the dreads to the eradicators and their melta rifles but over all, I think they did well.
The game itself ended on turn 4, and the gap in the score was only going to get bigger, so I wasn't to disappointed! My opponent was a nice fella although he did take a few smoke breaks!Tuesday, 3 February 2026
Kasrkin plus characters
Friday, 30 January 2026
1k Sunday list
So with the main Northern Invasion tournament over and done with, we moved on to the 1000 point fun tournament, and I decided to go something a little different. Enter the Deathwatch.
This army had one simple core to it, Boxnoughts. Yep, I have three old skool Boxnoughts, and I wanted to run them. No they are not very good but I don't care, it's supposed to be a fun little tournament. So once I had the there Boxnoughts, I added some troops and transports and filled out the rest of the points some allies;
FACTION KEYWORD: Imperium - Adeptus Astartes - Deathwatch
DETACHMENT: Black Spear Task Force (Kill Teams)
TOTAL ARMY POINTS: 995pts
ALLIED UNITS: Agents of the Imperium
WARLORD: Watch Captain Artemis
CHARACTER
1x Watch Captain Artemis - 1x Hellfire Extremis, 1x Master-crafted power weapon, Warlord
BATTLELINE
5x Deathwatch Veterans - 2x Power weapon, 1x Black Shield blades, 2x Deathwatch thunder hammer, 2x Astartes shield
5x Deathwatch Veterans - 4x Close combat weapon, 2x Deathwatch shotgun, 1x Frag cannon, 1x Infernus heavy bolter, 1x Combi-weapon, 1x Xenophase blade
OTHER DATASHEETS
1x Dreadnought - 1x Dreadnought Combat Weapon, 1x Storm Bolter, 1x Multi-melta
1x Dreadnought - 1x Close combat weapon, 1x Missile Launcher, 1x Twin Lascannon
1x Dreadnought - 1x Dreadnought Combat Weapon, 1x Storm Bolter, 1x Assault Cannon
2x Rhino - 2x Armoured Tracks, 2x Hunter-killer missile, 2x Storm Bolter
ALLIED UNITS
4x Rogue Trader Entourage - 1x Rogue Trader - 1x Household pistol, 1x Monomolecular cane-rapier, 1x Death Cult Assassin - 1x Dartmask, 1x Death Cult power blade, 1x Lectro-maester - 1x Close combat weapon, 1x Voltaic pistol, Lectro-maester, 1x Rejuvenant Adept - 1x Close combat weapon, 1x Laspistol, Healing Serum
6x Voidsmen-at-Arms - 1x Artificer shotgun, 5x Close combat weapon 4x Lasgun, 4x Laspistol, 1x Voidsman rotor cannon, 1x Canid
So, the plan is pretty simple, Boxnoughts trundle forward shooting and punching stuff, while the rhinos with the vets flank. The Rogue trader and voidsmen hold the home objective. I was not aiming for anything other than having fun and throwing the Boxnoughts in to as many scraps as I could. I could have taken a lot more powerful list, including a baneblade and guardsmen or knight and admech lists, but I haven't played with the Boxnoughts yet and I feel that their time (and the Deathwatch vets) is limited.
As it happened, things went rather well!
Tuesday, 27 January 2026
DKoK heavy weapons
The last group I have are the "cadian" or "catachan" teams. To be honest I don't think mortars really fit in with either group, they can be used for overwatch, but are not great and are useless against monsters and vehicles. The overwatch is the best of the options.
The squad is made up of three mortars, all formed from WA Grognards bodies and heavy weapons. I do like this kit, although I should probably drill the barrels out.













































